Spot light doesn’t render with lumen

Hello,
I’m using a spotlight for vehicle headlights with UE 5.3.2. I’m attempting to render a scene with the vehicles and the spotlights don’t show as they do in viewport. I’ve heard of static or moving lights not working with Lumen. Is there a light I can use with lumen which can be casted as a headlight, Or setting I’m not aware of? I have a light bulb mesh for the light itself but it needs to light up the road in front of the vehicle.

Any tips would be greatly appreciated?

be sure to set it up infront of the whole head light. means outside of it. so… you don’t get any occlusion or shadow casting for the bulb or the glass/plastic. it’s not a fully accurate position but should render without any “artefacts”.