Sports Car Drift Function Becomes Less Stable Over Time

Summary

I am interested in producing a car game in UEFN, but one of the core mechanics (Drifting) is currently broken beyond usability.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Use a movement modulator in tandem with the sports car.

Expected Result

The car will drift in a way that’s controllable given skill.

Observed Result

The car is completely uncontrollable and will spin out at random.

Platform(s)

ALL

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Video

Additional Notes

Vehicles in Fortnite used to behave remarkably better, its frustrating as someone who wants to make vehicle experiences to have this major feature painfully neglected, see this video of how vehicles used to behave : https://youtu.be/zJE_ijm1dkM?t=108