We’re seeing sporadic build failures in CI with messages like this:
UbaSessionServer - Unknown message type 208 when communicating with detoured process UnrealEditor-AndroidTargetPlatform.dll (Link [x64]) (4461). (Message index 61 after 9.8s)
For now we’re going to disable Detour by default, but it would be nice to keep (we don’t currently have a build farm for UBA/remote, but we still see reasonable gains on full local rebuilds with it enabled). Anyone aware of a fix for this? Thank you
Chris
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