Hello guys,
I work with the Cryengine, but I’m been curious about the UE4, and its rendering possibilities. Indeed, it seems that this engine features many way to get some GI: lighmaps, geometrics and VXGI.
I worked on a demo featuring the last realtime GI solution of the Cryengine, called SVOTI, very similar to the SVOGI used at the time by UE4 and now VXGI.
Some images:
http://simonmajar.com/storage/cache/images/000/110/screenshot0001,medium_large.1443023388.jpg
http://simonmajar.com/storage/cache/images/000/109/screenshot0000,medium_large.1443023074.jpg
Somes videos found on Youtube:
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My question is: Is there someone here who could do the same demo with UE4, using realtime VXGI?**
It could be very interesting to compare the two engines and the two Sparse Voxel Octree GI technologies.
Here is the thread of the Sponza : http://www.cryengine.com/community/viewtopic.php?f=309&t=131851
Here are the ressources (model and textures): CRYENGINE - Crytek"s powerful game development platform
This model is free to use.
Ps: I’m not interested in some war comparison between engines, but I think it could be interesting to compare some of the technologies those two are using.
What do you think?