Hello, I can’t figure out how to get any overlap events working with my spline mesh. No matter what I do, my character passes through the spline (which is fine), but does not trigger any events.
Construction script (allows multiple meshes to be created for a longer spline)
I’m having the same problem and the first search engine result is this thread. Can you please attach a screenshot of the changed blueprint or asset to show how you fixed this issue?
For those still looking for this (and for me in a few months when I’ll forget again), you might have to call “Update Mesh” from the static mesh component after changing it’s positions, tangents, scale, etc.