can anybody tell me why ray tracing shadows does not support blueprint spline actor?
In my scene, I have a lot of wire splines going through the buildings but without shadows, it does not look real and for a good quality rendering, I cant disable ray tracing shadows.
Thanks a lot, @Arkiras
Despite that, I have grabbed all the splines and Merged them, as it does not lose its shape.
As ‘Convert to static mesh’ option deletes all spline points.
But Thanks though !!