Spline based movement with RVO

Hi, i have a project that randomly gets a nearest points from sorted array, then generates “walk along this spline” spline.
I use simple Move to destination point for AI, but i wanted to combine it with RVO / Crowd system. I´ve managed to make work only one of those systems, either Spline based movement WITHOUT RVO or move to without spline but with RVO/Crowd. Is there a way you can force the AI to follow the spline but also avoid the other AIs?
Thank you so much.

Move to event:

and this is how i generate the path