Spline Architect Plugin

This is the thread for Spline Architect related questions/suggestions and such.

Spline Architect is an upcoming plugin for Level Designers for creating structures from Splines.

Documentation/How-to

  • The Spline Architect plugin is a robust Unreal Engine tool for generating procedural walls and structures along splines. Spline Architect provides a flexible and efficient way to create walls and structures non-destructively.
  • By leveraging its customizable presets and procedural generation features, level designers can quickly iterate even with complex layouts while maintaining precise control over mesh placement.
  • Utilizing Geometry Scripting function libraries, dynamically generated corners and floors are baked in-editor to either and saved as StaticMesh assets.
  • Actors in the level can be baked to Hierarchical Instanced Static Mesh or individual Static Mesh Components.
  • Helper Widget contains quick actions and saved presets system for speedy workflow.