Splats in model created by Gaussian Splatting rotates with my head

I’m trying to use Gaussian Splatting in my VR project by importing a .ply file using Luma AI Plugin. Everything looks fine, but when I rotate my head the splats also rotate with my head. Does anybody know if there is a way to prevent this?

Upright


Rotated Head

To anyone having this issue, if you go into the Luma particle system, there is an option ‘Remove HMD roll’ - checking this true will prevent this issue :slight_smile:

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This did in fact help with the problem. You are der beste.

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