I’m trying to use Gaussian Splatting in my VR project by importing a .ply file using Luma AI Plugin. Everything looks fine, but when I rotate my head the splats also rotate with my head. Does anybody know if there is a way to prevent this?
To anyone having this issue, if you go into the Luma particle system, there is an option ‘Remove HMD roll’ - checking this true will prevent this issue