Speleothem cave setting

Week 12 Update!

The speleothem rock formations have finally received their much needed expansion, there are now a huge number of them scattered around the cave. The rocks now also use tileable texturing to improve their quality!

Water has been completely reworked! It is now fully animated and realistically semi-transparent, with the lighting and colouring realistically changing with the viewing angle!

Screenshots and cinematic shots have been rendered in 4K quality!

Lighting has undergone a slight rework, most lights are now slightly less intense and don’t extend as far as previously!

Every individual prop has now been converted to enable Nanite form!