I am working on an ArchViz scene using Unreal Studio VR template,
I placed some of our Speedtrees plants and trees using a different method. Some are manually placed others are placed using the Foliage tools.
The plant with the foliage tools are displaying black on the editor. if I test the scene everything renders fine, but when I compile and launch it is random, some will render others will display black.
If I close the game and play it again then everything change, some will show black others will show OK.
Never seems this behavior before when we used Unreal.