I am using speedtree trees in my project I am able to see trees in editor but when I package windows build all speed tree looks grey. why are they grey?
green trees are static meshes and grey trees are speedtrees
and editor they look great. Why??
I am using speedtree trees in my project I am able to see trees in editor but when I package windows build all speed tree looks grey. why are they grey?
green trees are static meshes and grey trees are speedtrees
and editor they look great. Why??
Hello ,
I have been attempting to recreate the issue that you are experiencing and I am unable to do so in the latest version of the launcher. (4.7) Perhaps a little more information could help. What version of the engine are you using? Is this a blank project, a project using one of the pre-made templates, or a custom project involving code? Any additional info that you could provide would be very helpful.
Thanks,
I received a response this morning that your issue was resolved, but it is not showing up in here. were you able to get this worked out?
I am having the same issue, and I can’t figure it out. Was there any light shed on this problem at all?
Hi -
We were never able to reproduce this issue, do you have a sample project that you could share that demonstrates this issue?
Thank You
Eric Ketchum