So I purchased the UE4 Mobile package from the speed tree store and I’m trying to adjust the LOD distances. By default they switch to the next LOD far too early. The only thing I can see to adjust the LOD distance is the Screen Size setting. I tried making the default numbers 5x larger and that seemed to do the opposite of what I wanted so I then divided them by 5 and it seemed to work for a bit then I adjusted my start and end cull distance numbers in the Foliage instance settings and now the trees are back to switching LODs too quickly.
Could someone please explain how to adjust the LOD distances and what values should be used for the Screen Size (they’re really small by default). Is there a math equation to translate the Screen Size number to Unreal units?