I thought it would be a good idea to create this thread about a new game I am (trying to) develop. I’ve been working on the concept and fleshing out game mechanics and ideas for about 7 months now, and have just decided to take it into development, nicely coinciding with the new UE4 release!
I’ve been playing around with modelling the concept levels in Cinema4D and am going to start work on getting the level built and running in UE4. Going to be looking for some help in the future, trying to get the game to a stage where I can run a crowd funding campaign to try and raise some capital to develop it into a complete polished game.
The game will be a Platform Puzzler which takes place in towers, with cleverly designed 360° levels that will rely on the player to take note of their surroundings, see visual clues and use these to unlock each level. There are other gameplay mechanics which I will hold onto for now and reveal them a bit later.
Here is where it started - some sketch work and basic level design testing.
Would love to get feedback throughout the development. If you would like to get involved please send me a PM and we can chat, I can send over the GDD and NDA stuff. I’m an artist so am going to be struggling a bit with coding aspect, but am going to give it my best until someone steps forward, or I have funding to hire a team.