Summary
Hello, I’m reaching out to the forum as a last resort because I have an issue occurring about 10 to 20% of the time.
When a game is in progress, players who join are supposed to spawn in the lobby. Sometimes, however, they remain stuck in spectator mode. Right after a player connects, the message “switching to spectator mode” appears, and the player remains stuck as a spectator. I can’t identify the source of the problem. Here are some details about my island settings and configuration:
- Player Pads: “Use as Island Start” checked, “Enable During Phase” always, “Player Team/Class” any, “Respawn Alive Player” checked. There are no damage zones present on the spawn pads.
- Island Settings: “Join in Progress” set to Spawn, “Spawn Limit” unchecked (greyed out, no value set), “Max Players” 12, “Teams: Team Index” 100, “Team Size” Dynamic, “Total Rounds” 1.
- Verse: As soon as a player spawns on a pad, I move them immediately into the lobby team. (player_spawner_device → SpawnedEvent)
- Lobby Team: Invincible, “Respawn Alive Players” unchecked, “Spawn Limit” unchecked (greyed out, no value set).
- Team Selector Lobby: “Throttle Class Changes” unchecked.
The game has a 12-player limit.
I use a custom round system; therefore, the match doesn’t reset like a classic round-ending (no End Round Device used), and the map doesn’t regenerate.
Failed attempts:
Adding more player pads (now there are 18).
Forcing the player to respawn via Verse (.Respawn) doesn’t work; they instantly return to spectator mode and remain stuck there.
Change the connection system: Instead of assigning the team at login (PlayerAddedEvent()), assign it when the player spawns on the pad.
Thank you for your help!
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Other
Steps to Reproduce
Simply join a game in progress, and you’ll end up in spectator mode (rarely, around 10 to 15% of the time).
Expected Result
Spawn ALWAYS in the lobby, as intended.
Observed Result
The player will be in spectator mode and able to spectate everyone, but will never respawn (despite Verse attempts).
Platform(s)
PC, Console (as a player joining the game)
Tested in UEFN session, public game, and private test game.