Specifying the default active window on multiplayer PIE simulation start?

Hello,

When starting a multiplayer listen server with multiple players, a window is opened for each player’s simulation. The final opened window captures the player cursor and mkb input. Is it possible to specify that the window within the editor is the one that gets my m&kb? In its current state, you have to wait for every window to open and get going, and the majority of the time the final one opened is hidden behind some other window. No matter what, there ends up being alt-tabbing, and if you jumped the gun, then some extra alt-tabbing.

It would be nice to have an editor setting that blocks all extra windows from auto capturing the cursor on PIE initialization, and I can’t imagine I’m the only person experiencing this.

Thanks for your time.

Mines typically the first window.

Ctrl + Tab is what you want to use to jump between PIE windows. It Frees the cursor focus to allow you select which window you want.

Try hitting Start PIE then Ctrl + Tab