Specific assets in my datalayers are loading despite me not loading them. The pictures show how they look in editor (Unloaded) Vs in game where they are also supposed to be uploaded.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
Use datalayers on my island, to which they are not supposed to load unless triggered.
There were recently two settings added to datalayers. “Streaming priority” and “override block on slow streaming”. Could these potentially be causing the issues?
Expected Result
The datalayers and ALL of their content will not be loaded unless prompted.
Observed Result
Specific assets in my datalayers are loading regardless of being loaded or unloaded. These include specific props and chests.
The pictures showcased are how they are supposed to look in game when unloaded. There are no devices that are activating or loading the datalayers that are activating.
These pictures show how they look in the editor (Unloaded) and in game (Supposed to be unloaded).
These issues with datalayers is messing up a core mechanic of my game. I would really appreciate a solution or workaround in the meantime. Unloading the datalayers on game start does not work.
Now that I think about it, a lot of the actors were modified since the latest season. I have changed the loot from chests and moved a couple props around. Not everything that’s bugged currently was changed, but it does seem like that could be part of the issue.
I didn’t notice this issue happening until very recently, which could possible be the result of this update rather than the season update.
Okay. I can confirm this is the problem. I have removed all actors from a datalayer and re-added them. Now all actors in that datalayer stay active the moment the game is started. This needs to be fixed!