Hi all,
I’ve set up my grass spawner to populate my grass layer in my landscape material with grass meshes.
I thought I may be able to use the same system to populate the dirt, cobbles and forest floors layers also present in my landscape material. However, it appears you can only have one landscape grass node in a material (and only pointing at one layer).
Is there anyway to set up the material so that it populates the rest of the landscape layers with static meshes?
For instance, I would like to populate the dirt with small rocks and hay. I would like to populate the cobbles with small loose cobbles and hay, and I would like to populate the forest floor with clovers and twigs.
Is there a way to do this that I’m missing?
Thanks!