Spawning in the sky in UEFN

Summary

Suddenly when i started my game i spawn in the sky, i think these are my map (0,0,0) coordinates where i am spawning.
This didn’t happen until i pushed changes after i imported a texture and placed it on some objects, i dont know if this is related with each other or not. My player spawners are always enabled and in the island settings the players also are set to spawn on spawnpads. Does anyone now why this happens?

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Other

Steps to Reproduce

Not Available

Expected Result

Not Available

Observed Result

Not Available

Platform(s)

PC

Video

Hey TigerXTeam,

Maybe the spawnpads location need to be above the floor if its not a standard prop ???

Maybe because a standard prop floor is more a 2D plane with a bit of visuals & player collision bulk above and below it, and a box is actually taking up the 3D space

Thanks for the info but i didn’t work, i placed it half a tile above the floor and it did nothing

You don’t happen to have any barriers over the spawnpads ?

Try Only Allow Respawn if Spawnpads Found - On
As a wild guess, if you have 0 time in the warmup/ countdown, maybe your spawning in before your spawnpads are ready ???

If these are the only Spawnpads your using - try priority group 1

Hey, how far are your spawnpads from 0,0,0 ?
There used to be an issue where pads & other stuff would malfunction if too far away from origin

I think this had something to do with it, spawn pads where invisble and glitched at 0,0,0 i deleted them via my explorer or something and now it works, i hope this doesnt happen again

1 Like

Good work finding that !

What an anomaly

I wonder if it could be related to the XYZ to LUR conversion