Summary
This is a relatively need bug, happened after an update. So in Creative and live edit, when you spawn a new actor, you want it to be aligned to the grid. As shown in the video below, it does do that if you have the grid enabled. However, due to the nature of level design, we usually place decoration off grid and switch to the grid after spawning some architecture again. However, when you spawn something off grid from content browser THEN switch to grid while holding it, it now has a fixed angle offset, which is not affected by how the prop was facing before it was put on grid. This causes us to have to re-align architecture everytime this happens, and it can be hundreds of times per project.
Video: https://1drv.ms/v/s!AkG5n8_vobVPwIslcRaccDJ9IoOamw
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
World Building
Steps to Reproduce
Open live edit or Creative
Turn grid off
Open content browser and select a Fortnite floor
Spawn it and hold in it the air with the phone
While holding it, turn ON the grid again
Expected Result
The floor is aligned to the grid
Observed Result
The floor has an angle offset and is not aligned on the (angle) grid anymore
Platform(s)
PC