Spawning and Possessing character in multiplayer

Hi

I am playing around with some multiplayer stuff. But i can’t seem to possess a character properly on the client side.

With this 2 characters are correctly showing up on both client and server. Server also takes control of the character properly. However on the client side, the character is not possessed.

This shows a print string placed just after OnPossessed

I have tried replacing onpossessed with an event, that is called in various ways, but nothing seem to happen.

Can anyone help me? :slight_smile: