Spawned system not render with pathtracer

Hi,

I have a niagara 3D fluid system. If I place it in the editor and start the pathtracing mode, there is no problem. But if I spawn the same niagara system in runtime, it doesn’t appear when I activate the pathtracing.

Any idea on how I can make in appear with pathtracing?

Hi,

i have the same issue , do you found a solution ?

Hi,

No, I didn’t find a solution for this. I’m waiting UE5.4 to see if there is any improvement about it.