Spawned arrow not properly lining up

Dear experts,

I have a character that can use a bow and I spawn an arrow with a right mouse click but I can’t make it work so the arrow is properly aligned.
It looks like this:

arrowPosition_funny

I do have a socket on the right hand for Single handed weapons (swords, axes). I also try to use that socket for the arrow to spawn, I can’t get it to work, what is the correct blueprint setting?

this is the blueprint to spawn the arrow:

Thank you,
Peter

On the get socket transform, add 90 degrees to one of those rotation values and it should at least be pointing in the right direction. If not there, rotate it in the arrow blueprint.

thank you. I ended up taking my BP_Arrow and set the Location to X = 0, Y = 0, Z = 0; The alignment is not 100% but I am switching to a First Person camera when I aim, so it is not so obvious.