Summary
on every tree in UEFN theres a property called "spawn wind fx and this makes blowing leaves spawn around the trees, and gives it a really atmospheric look, however when turning on this property that asset becomes invalid
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
Drag out any tree in your scene, (in my case the “Athena Tree large 01”) and turn on the Spawn wind fx property and launch session
Expected Result
That the property that is available to us would validate
Observed Result
you are unable to launch session due to a validation error
Platform(s)
N/A
Island Code
N/A
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Additional Notes
Photo attached shows the messages log after launching session