There is an actual “Mouse Left Button” node you can use. It triggers when left click is pressed and released.
I can’t for the life of me figure how to spawn a particle whenever I click.
So I made a mesh particle of a laser, sort of like star wars, and I want it to activate everytime I press the left mouse button, but I cant seem to do it.
Can anyone help me with the distribution settings I should put for a single one shot laser, and then the blueprint?
Thanks a lot.
As Distul said, use Mouse Left Button event, and Get Hit Result Under Cursor by Channel node, from there you should have a Hit Result, drag it out and break it to get Location. Then spawn particle at that location.