I’m using the Spawn System at Location node for a weapon BP, but the Particle System is always misaligned (rotation inly)compared to the gun itself.
To fixed i tried with (component) > Get world rotation > Spawn System at Location
or
Get Player Character >Get Actor Rotation > Spawn System at Location
but the PS is always facing the wrong direction. How can i fix it? In terms of PS im a rookie so maybe the issue is within the PS System tho
Hmm i modified the code to replace Niagara with Cascade FX and i got a similar problem, but no the same. Now Right and Top are working (positive values) but Left and Down are still bugged
I had the same problem of the particle system not following a certain spawn rotation. So I changed it to Local space under required in the cascade particle system