Spawn one particle effect,sorry if this is the wrong place

Hello everyone

sorry if this is the wrong section i am currently using the unreal development kit for my current course

and i am currently after a desired effect within my level with the particle emitter

it is probably simple and i am overlooking something but i am just trying to spawn one particle effect and get it to stay there and live for-ever

any help would be great.

thank you
Jade.,

You’ll need to Emitter Loops parameter to 1 the particle’s properties in Cascade(select Required) and then set lifetime to a very high value. But there may be a more efficient way of doing this other than using a particle system depending on what you are trying to achieve.