Spawn Immunity settings aren't working within private and published islands

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Island Settings

Summary

Spawn Immunity options are not working with private / published maps.

Steps to Reproduce

Within the Island Settings, Enable Override Spawn Immunity Time and set Spawn Immunity Time to a low value like 0.15. Make a new private map code and try to damage to another player after they respawn. it will take the standard amount (around 2-3 seconds) of time rather than the 0.15 seconds.

Expected Result

We should be able to damage players 0.15 seconds after respawn in private maps.

Observed Result

A low Immunity value works great in play sessions - players can be eliminated instantly. However, in private versions, the Immunity value seems to be ignored.

Platform(s)

Tested on PC

Still happening as of 28.20. When looking into the history of the bug this has been reported multiple times since last August :slight_smile:

@Flak Could you please forward this to the team :slight_smile:

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The status of UCB-1283 incident has been moved from ‘Awaiting Validation’ to ‘Closed’. Resolution Reason: ‘Duplicate’

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