I already have the UI widget done. What I want to do is when I press one of the character/class buttons and then press play I spawn as the character I selected.
I already have players spawning into the level as spectator cameras, But I want to change the controlled pawn to the selected character when I press a button.
Here is the logic for the button press
I’m also a bit confused on where I should do the actual spawning and possessing logic, because I read somewhere that It shouldn’t be in the widget BP, but I also read that clients can listen the the Game Mode BP. So IDK
Any help will be much appreciated