The “Number of Cells” is capped at 192 and cell size at 16,000. Can’t even begin to encompass our world with the grid. Think you can remove the clamps? Or is there a reason they’re there? The auto fit can exceed them but if I try and adjust it just gets clamped again.
Also think you could add this C++ function? I noticed the doc C++ is marked TODO so you might already be planning to
template<class T>
FORCEINLINE static TArray<T*> GetOwners(const TArray<UST_SGComponent*>& GridComponents)
{
TArray<T*> Actors;
Actors.Reset(GridComponents.Num());
for (const UST_SGComponent* ComponentItr : GridComponents)
{
if (T* CastActor = Cast<T>(ComponentItr->GetOwner()))
{
Actors.Add(CastActor);
}
}
return Actors;
}