Was originally going to be a Doom Inspired Action Horror FPS Roguelike in which Players assume the role of The RIANTH, A Super Human modified with XNA of a otherworldly Creatures. However, I found myself desiring more features and mechanics similar to a Ninja Action Game.
So I elected to re-theme it to be a Ninja Action Slasher Shooter Hybrid adding more Japanese Samurai/Ninja Lore. Mythology and Visual/Audio Art influences. From this point forward, I will refer to the Player Character as ‘Ninja Rianth’.
As the Ninja Rianth, Players must traverse vertical labyrinthine-style levels, using Ninja Swords/Guns & Magic to battle their way through Eldritch Yokai: Kaiju to Zombie Hordes, and Militarized Mechanized Forces: ExORION Techas, in attempt to collect Ancient Crystals to seal inter-dimensional Portals.
- Multi-perspective: True First Person to Third-Person
- Co-op & Co-pilot Multiplayer
- Procedurally Generated Levels
- Dynamic Destruction & Slicing Mechanics
- Multi-directional Gravity
- Voice Activated Powers
- Physics-based Acrobatics
- Dual Targeting - Swords/Pistols ( Gun-Kata )
- Customizable Weapons/Armor with High Density Modularity