Soundtrack reseting when multiple Sound Effects play at the same time

Summary

When multiple sounds play in a frame, the “persistent” audios reset.

Example: We have a soundbox playing the soundtrack, and SFX for VFX generated by particle_system.
This mix of multiple vfx that have sound causes the game’s music to restart every time they are launched.

So, it keeps freezing and restarting with each attack and this becomes extremely annoying to listen to, which resulted in us removing the music from the game.

Have you ever experienced this?

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Audio

Steps to Reproduce

Add a soundtrack and multiple VFX (with SFX) that spawn as the player clicks.

Expected Result

No influence between soundtrack and SFX.

Observed Result

When the player start clicking, the soundtrack will reset with each click.

Platform(s)

PC and console