Summary
When multiple sounds play in a frame, the “persistent” audios reset.
Example: We have a soundbox playing the soundtrack, and SFX for VFX generated by particle_system.
This mix of multiple vfx that have sound causes the game’s music to restart every time they are launched.
So, it keeps freezing and restarting with each attack and this becomes extremely annoying to listen to, which resulted in us removing the music from the game.
Have you ever experienced this?
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Audio
Steps to Reproduce
Add a soundtrack and multiple VFX (with SFX) that spawn as the player clicks.
Expected Result
No influence between soundtrack and SFX.
Observed Result
When the player start clicking, the soundtrack will reset with each click.
Platform(s)
PC and console