Sorcerer's Tower

:classical_building: Weekly Progress Update – Ground Floor Overhaul & More

:wrench: Structural Changes

This week I made several changes to the ground floor, including updates to the columns, their height, and the overall number.
The new columns now feature arches and are slightly larger than originally planned, helping to define the structure more clearly.

:carpentry_saw: Railing Variations

I modeled different types of railings for each floor, some of which include damage and wear to reflect that the environment is not perfectly maintained. This adds to the atmosphere and storytelling of the scene.

:artist_palette: Texturing Progress

The texturing for the supports and chains is still a work in progress, but it’s getting pretty close to the final look I’m aiming for.








:pushpin: Goals for This Week

  • :white_check_mark: Finish the texturing
  • :white_check_mark: Complete the new columns
  • :white_check_mark: Model the second floor
  • :white_check_mark: Start working on the lighting
  • :white_check_mark: Begin modeling props for the ground floor (books, chairs, tables, etc.)

:speech_balloon: Feedback Welcome!

Any feedback or suggestions are more than welcome!
I’m trying to push the storytelling and visual cohesion of the space, so feel free to share your thoughts or ideas. :raising_hands: