After upgrading my 4.12.5 project to 4.13.0, I noticed something odd that stopped working right…
I use a font material to automatically align a bit of floating text to the camera, that way I don’t need to change it’s angle in a script every tick to make it face the player… It worked great in 4.12.5, but now after the upgrade, the text is always in a different orientation, each time I start the game. Sometimes it’s upside-down, other times it’s on it’s side.
I’m pretty sure I haven’t changed anything that would cause this… So I assume it could just be a bug with this function, that they missed for the 4.13.0 update?