Summary
Attempting to assign a specific private version to an active playtest code fails. The Creator Portal returns a generic “Something went wrong.” toast with no error detail, and the playtest code remains bound to the previous version.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Creator Portal
Steps to Reproduce
1.Open the Creator Portal → select project → Publishing
2. Go to the Playtests tab (playtest status: Active)
3. Click Switch versions
4. Select latest private code from the list
5. Observe Error Message
Expected Result
The playtest code is rebound to the selected private version, and the PRIVATE VERSION field updates accordingly.
Observed Result
A red “Something went wrong.” toast appears in the top-right corner. The PRIVATE VERSION field still shows the previously bound version. No further error information is surfaced anywhere in the portal.
Platform(s)
Creator Portal
Island Code
9277-2501-5061
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Additional Notes
This issue has been recurring on this project with multiple codes, but not all.
This project has multiple branches being used, and codes are being created from all branches by different users.
The private codes that will not become playtest codes still seem to work when entered into the client by a dev team user.
