Something strange on my grass

I’m an absolute beginner to Unreal at first. So i’ve creating a low poly game. When I add the grass that i export as .PNG from photoshop to the any mesh, a strange and annoying strip appears on it. Where am i doing wrong?

Blueprints and screenshots are below.

339439-grass-that-i-use.png

Move the UV’s of your mesh up a little bit.

Also you could try moving the TexCord in your material down a little bit.

Unplug the wind…

OMG! Moving mesh UV solves my problem. Thanks! Sorry for late answer btw.

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