I’m very excited to get this to work. So I’m trying to understand limitations of this.
So it seems like it doesn’t work for some instances.
(Child emitter would have “Spawn Particles from Other Emitter”)
Parent CPU == Child CPU: WORKS!
Parent CPU =/= Child GPU: DOES NOT WORK! =(
Parent GPU =/= Child CPU: DOES NOT WORK! =(
Parent GPU == Child GPU: WORKS!
I’ve also noticed in Sample Particles from Other Emitter (This gets created under Particle Spawn when you make Emitter Update: Spawn Particles from Other Emitter), you control velocity. I tried to put DRAG module but it doesn’t seem to respond. So my assumption is that using this method limits you from adding physics modules. Am I correct?