Hi ! For my work, I have to make an AR game which when we are in a specific place it can load a level.
At the beginning, I thought to do this with a QR Code for instance, we read a QR Code and it load a specific level, but the task is harder than I thought…
I didn’t find a lot of documentation or tutorials about that, so I have a few question which is still unanswered :
- Can I use any QR Codes to load a specific level, or do I have to generate the QR Code in Unreal and then print it in order to do this task ?
- I saw that UE has an ARTrackedQRCode Class, but it seems that I can not create a Data Asset of this in UE, so can I use this class to solve my issue and can I Do this with Blueprint or only in C++ ?
- If it does not have any simple solutions for this, does someone know a good plugin or software that I can use with Unreal to manage reading QR Code (and maybe generating also) ?
Sorry for the lot of questions, I am still a novice with UE and totally new in AR and things like that, thanks in advance for taking the time to read my questions !