Reference ID
1706252d-4a02-e3db-fc02-6e80c92ee6ff
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
World Building
Summary
Seems all the CAVE pieces are snapping incorrectly when “Editor Cell Snap” is enabled. While eg. floor pieces are snapping correctly to the 512x512 grid, cave pieces are off by 64 units regardless of Grid Snap value. Z-axis seems to work as expected.
Example here: Watch terrain | Streamable
Steps to Reproduce
- enable “Editor Cell Snap”
- enable grid snapping
- add a cave piece such as “Cave Inner Convex” to the map
- move the piece around; it will not snap to correct position
Expected Result
Properly positioned cave piece should align with for example floor and wall pieces
Observed Result
Cave piece will be off by minimum 64 units on X&Y axes
Platform(s)
windows