Summary
Granting the Weapon version of the Heal Force Power does not work correctly.
Equipping the Red Kyber Crystal with the Conflict Hilt results in a UI visual bug.
Please select what you are reporting on:
Verse
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
- Grant the ForcePowerHeal_Weapon_V1 to the Player’s inventory through verse, equip it and use it
- For the Lightsaber visual bug, select the RED Crystal and the CONFLICT Hilt in the Lightsaber Workbench
Expected Result
- The ForcePowerHeal_Weapon_V1, should show its icon and create a Healing field, just like its Force_Heal_L5 Weapon counterpart
- The lightsaber should show the default Custom Lightsaber icon
Observed Result
- The power is given. However, it has a blank icon, it can’t be used and it displays its name as “ITEMNAME”
- The lightsaber is given, and can be used correctly. However, it has a blank icon.
Platform(s)
PC
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Additional Notes
Every other ForcePower*_Weapon_V1 works correctly
The verse snippet that grants the ForcePowerHeal_Weapon_V1:
GiveHeal(InInventory:inventory_component):entity=
ForcePower := ForcePowerHeal_Weapon_V1{}
Result := InInventory.AddItemDistribute(ForcePower);
Result.GetSuccess[]
ForcePower

