some Mega City Prefabs/assets Have Collison Boxes in the wrong spots

Summary

Some of the Mega City Prefabs have incorrect collision boxes/areas, preventing players from going up or down Elevator shafts and walking on parts of the roof of some buildings. (Shown in images)

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Place down a few Mega City Prefabs (the ones shown in the images and more)
and load up a session and try to have your character walk where the large purple collision boxes are, but notice that the collision boxes are not in the correct locations and are preventing the character from walking/traversing in places they should be allowed to walk/traverse, like parts of roofs and elevator shafts

Expected Result

Players should be able to traverse these areas (Roofs & elevator shafts) without being blocked by an invisible wall

Observed Result

Players are blocked by an invisible wall that can’t be moved or edited in UEFN.

Platform(s)

UEFN, Fortnite Creative

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