Some landscape layers won't load on Performance Mode

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Summary

Some landscape layers won’t load on Performance Mode

Steps to Reproduce

· Create a landscape with the following material: “/Script/Engine.MaterialInstanceConstant’/Game/Creative/Materials/Landscape/Creative_Landscape_Asteria/MaterialInstances/MI_Creative_Landscape_Asteria.MI_Creative_Landscape_Asteria’”
· Paint the landscape with the layer 5 material. (Gravel path)
· Launch a session on a client with Performance Mode enabled.

Expected Result

All players should see all landscape materials, even if at low quality.

Observed Result

The terrain material of the layer5 is completely invisible to players using Performance Mode.

Platform(s)

PC

Additional Notes

The landscape material is:
“/Script/Engine.MaterialInstanceConstant’/Game/Creative/Materials/Landscape/Creative_Landscape_Asteria/MaterialInstances/MI_Creative_Landscape_Asteria.MI_Creative_Landscape_Asteria’”
The layer that is causing this error is the “Layer5”, a gravel path material.

Here’s the issue where the road doesn’t appear in performance mode, which makes the map seem incomplete. This bug is currently impeding my aim to provide a similar experience for all players, including those who prefer performance mode.

Also the layer 1 material,

OK that explains why this is happening, in Editor the landscape looks so good but I can’t do higher than performance mode when ingame which looks terrible.

FORT-839445 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.

For me when creating material instance of any fortnite landscape material they are completely invisible in performance mode.

How cool, the bug reporter has finally queued this up after 10 months…

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