Modeling tools are awesome. I just found that it is great for quick-fix assets size when it has the wrong size from the artist, but for some reason, it always updates just one LOD, which makes is completely useless. I know that LODs will be known as less and less important. But I would tell that there are some modeling features like BakeRS that should really be applied for all LODs since it is still used in some cases. I wrote about it in separate thread Modeling Tools - Edit all LOD when possible (especially for transform modeling tools)