Error Message from ue4 editor:
Successfully added class
‘JustinsSlateWidgetStyle’, however you
must recompile the ‘a_OOOO’ module
before it will appear in the Content
Browser. Failed to automatically hot
reload the ‘a_OOOO’ module.Would you like to open the Output Log
to see more details?
Feedback? Why doesn’t it just load up the new class?
The Output Log from ue4 editor:
CompilerResultsLog: ERROR: UBT ERROR: Failed to produce item: C:\UE4projects\a_OOOO\Binaries\Win64\UE4Editor-a_OOOO-5413.dll
CompilerResultsLog: (see …/Programs/UnrealBuildTool/Log.txt for full exception trace)
CompilerResultsLog: Total build time:
15.96 seconds (Parallel executor: 0.00 seconds)
LogMainFrame: MainFrame: Module compiling took 16.204 seconds
Warning: HotReload failed, recompile failed
Warning: RebindPackages failed because compilation failed.
LogSlate: Window ‘Message’ being destroyed
LogSlate: Window ‘Add C++ Class’ being destroyed
LogSlate: Took 0.000207 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/DroidSansMono.ttf’ (77K)
LogUnrealEdMisc: Warning: Heartbeat event firing too frequently (0.000 sec). This should never happen. Something is wrong with the timer delegate!
LogUnrealEdMisc: Warning: Heartbeat event firing too frequently (0.000 sec). This should never happen. Something is wrong with the timer delegate!
LogUnrealEdMisc: Warning: Heartbeat event firing too frequently (0.000 sec). This should never happen. Something is wrong with the timer delegate!
LogUnrealEdMisc: Warning: Heartbeat event firing too frequently (0.001 sec). This should never happen. Something is wrong with the timer delegate!
LogUnrealEdMisc: Warning: Heartbeat event firing too frequently (0.001 sec). This should never happen. Something is wrong with the timer delegate!
LogUnrealEdMisc: Warning: Heartbeat event firing too frequently (0.001 sec). This should never happen. Something is wrong with the timer delegate!
LogUnrealEdMisc: Warning: Heartbeat event firing too frequently (0.001 sec). This should never happen. Something is wrong with the timer delegate!
LogUnrealEdMisc: Warning: Heartbeat event firing too frequently (0.001 sec). This should never happen. Something is wrong with the timer delegate!
LogUnrealEdMisc: Warning: Heartbeat event firing too frequently (0.002 sec). This should never happen. Something is wrong with the timer delegate!
In the ‘Visual Studio 2017 Solution Explorer’ image is the c++ files created through the ‘ue4 editor’, you can see the list of files. In the ‘ue4 Content Browser’ image you can see the list of c++ class files that is actually showing up in the ‘content browser’. Most of the files are not displaying as they should in the ‘content browser’.