I’ve troubles with upgrading my c++ project from ue 4.24 to 4.25 under Linux.
When I try to start project, it says:
“Engine modules are out of date, and cannot be compiled while the engine is running. Please build through your IDE”.
ERROR: Building would modify the following engine files: /home/vvb/src/UnrealEngine/ue4/4.25/Engine/Intermediate/Build/Linux/B4D820EA/UE4Editor/Development/Engine/SharedPCH.Engine.h.d /home/vvb/src/UnrealEngine/ue4/4.25/Engine/Intermediate/Build/Linux/B4D820EA/UE4Editor/Development/Engine/SharedPCH.Engine.h.gch Please rebuild from an IDE instead.
My projects are located in unreal main folder, subfolder ue4. “ue4” is added to UE4Games.uprojectdirs.
- run Setup.sh
- run GenerateProjectFiles.sh (my project files are present in UE4.pro).
The engine is rebuilded from scratch (about 1.5 hours).
I try to run my project, it says again that “Engine modules are out of date…”
How I can rebuild only project files under Linux?