How to solve engine modules are out of date

First, in your source folder in your project, check that {nameofproject}.Target.cs and {nameofproject}Editor.Target.cs has “DefaultBuildSettings = BuildSettingsVersion.V2;” in the section base(Target) { … } If it does not work, check the file Engine/Source/Developer/DesktopPlatform/Private/DesktopPlatformBase.cpp in your Unreal Engine source code, look for the line Arguments += " -Progress -NoEngineChanges -NoHotReloadFromIDE"; et remove the two last options : Arguments += " -Progress";

  • Re-compile Unreal Engine - Launch your project and accept the rebuild.
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