I have made an inventory system and now making an item description window. Which gives simple information to player when mouse is hovered on item icon. What I want to know is how can this window be scaled according to length of explanation. That is longer the text is the longer the image gets. I have added a screenshot to better describe the situation. So what should I be doing or looking for here ? A scale box driven function or something ? Thanks and have a nice Thursday.
Also: I am really not used to UMG still and would be “really” thankful if you provide screenshots or links to relevant things.
Here is an example from Gothic 3