I have a simple issue, I have a water plane which’s material is translucent and it’s using a Scene Color node to get the scene color and multiply it with various colors.
Then I have a waterfall which is using a simple translucent material that I’m trying to make show in front of the water plane.
But as you can see the water plane just cuts out everything translucent infront of it.
Is there any way to fix this without having to use Scene Color nodes in every translucent material I need? ((I can make it work if I just use Scene Color in literaly every translucent material I need but I will need a looot of them))
I read that Scene Color is heavier to use than the built in translucency?
I have attached screenshots of both the water and water fall material as those are the first thing people ask for when these types of questions are asked it seems
The larger one’s the Water material.
Thanks in advance;
-M