After I confirmed that the editor will create data for the map, the import process got stuck at 100% (I waited around 10 mins).
UnrealEditorFortnite.log (1.0 MB)
EDIT: Upon removing the SAC button from the map, the editor now full on crashes on loading it, and I think I know why (I think its old devices):
UnrealEditorFortnite.log (1.0 MB)
EDIT 2: I found what it was. The devices Player Spawn Plate and Player Checkpoint Plate will cause a crash if contained within a level that is being converted.