(Solved) Niagara mesh renderer doesn't show materials in game

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

UI/Tools

Summary

When you spawn a particle with a mesh renderer, it wont show materials anymore. Happened this update

Steps to Reproduce

Make a new niagara vfx
Add a mesh renderer to it and choose a custom asset you made in modelling mode
Place the particle in the world and launch live edit

Expected Result

Particle renders its materials in live edit and onwards

Observed Result

Materials dont render, they show as gray instead

Platform(s)

pc

Ok turns out its not broken, I have to manually set the material to be used with niagara meshes. Kinda annoying to figure out but at least there is a solution

Ah where did you do that ?

Here is how to fix this: inside material editor, click on the big material node that you add color, roughness etc, then on details on the left find a tab called “usage”, its under there (used with niagara particles).

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